The Botting Crisis: How Jagex’s Failed Detection is Destroying OSRS
As a long-time OSRS player who has witnessed the game’s evolution over the years, I’m deeply concerned about the current state of botting in our beloved game. What started as isolated incidents has now become a full-blown crisis that threatens the very foundation of fair play and economic balance. Jagex’s repeated promises of improved bot detection have proven to be empty words, as sophisticated bot farms continue to operate with near-total impunity across every major money-making activity.
This comprehensive analysis documents the most heavily botted areas in OSRS, revealing not just the scale of the problem, but the shocking inadequacy of Jagex’s detection systems. From high-end PvM content to simple skilling activities, bots are generating billions of GP daily while legitimate players struggle to compete in an economy increasingly dominated by automated accounts.
The situation has become so dire that entire areas of the game are essentially controlled by bot farms, with legitimate players often finding themselves outnumbered by automated accounts. This isn’t just about unfair competition - it’s about the fundamental integrity of the game we all love being systematically undermined by Jagex’s failure to address a problem that has been growing for years.
Rogues’ Castle Chests (3M+ GP/hour)
Rogues’ Castle chests represent the pinnacle of OSRS bot farming - requiring level 84 Thieving and deep Wilderness navigation, these chests offer massive profits through dragonstones and hard clue scrolls while maintaining surprisingly moderate ban rates despite extreme PK risk. Jagex’s detection systems continue to fail miserably, allowing sophisticated bots to operate for weeks without detection.
Requirements
• Level 84 Thieving - High barrier filters out casual botters • Deep Wilderness access (level 54) - Requires sophisticated navigation
Profits
• 2,500,000+ GP/hour from clue rewards alone • 6-8 dragonstones/hour - High-value crafting materials (worth 12,000+ GP each) • 3-4 hard clue scrolls/hour - Best source with imbued ring of wealth • 250,000+ Thieving XP/hour - Fast skill progression • Consistent rune drops - Nature runes (60-120), chaos runes (30-60), death runes (15-30) • Noted gems/ores - Sapphires, emeralds, rubies, diamonds, various ores • Blighted food - Wilderness-specific consumables • Total profit potential - 3M+ GP/hour including all loot sources
Ban Rate
• Shockingly low detection - Jagex’s systems completely fail here • High skill requirements - Less casual player traffic masks bot activity • Perfect behavior mimicry - Bots indistinguishable from real players • Months of operation - Sophisticated bots run for weeks without detection • Low hitpoint strategies - PvM deaths preserve valuable items
More Info: Rogues’ Castle Chests | Money Making Guide |
Black Chinchompas (800K+ GP/hour)
Black chinchompas represent one of the most profitable Hunter activities in OSRS, located in deep Wilderness with extreme PK risk but massive profit potential. Despite Jagex’s claims of improved detection, bots continue to dominate these areas with minimal consequences.
Requirements
• Level 73 Hunter - High barrier filters out casual botters • Box traps - Basic equipment needed for trapping • Deep Wilderness access (level 33) - Requires sophisticated navigation • Evasion scripts - Must detect and escape PKers
Profits
• 2,000-2,500 GP per chinchompa - Extremely valuable ranged ammunition • 300-400 chinchompas/hour - High capture rates with proper setup • 600,000-800,000 GP/hour - Massive profit potential • High Hunter XP - 265 XP per successful catch • Consistent demand - Used for high-level ranged training
Risk Level
• Extreme PK risk - Player-killers frequently patrol the area • Wilderness location - Level 33 Wilderness danger • Valuable loot - High-value targets for PKers • Sophisticated evasion required - Must detect approaching players • Escape mechanisms - Teleport or logout scripts essential
Ban Rate
• Surprisingly low detection - Jagex’s systems fail to catch sophisticated bots • Wilderness activity - Higher scrutiny but still inadequate • Valuable activity - Targeted by anti-bot measures but ineffective • Weeks of operation - Usually profitable for extended periods before detection
More Info: Black Chinchompa | Money Making Guide |
Zombie Pirates (2m+ GP/hour)
Zombie pirates offer consistent, low-risk profit through noted drops and valuable resources in a relatively safe location. Jagex’s detection systems are completely inadequate here, allowing bots to operate indefinitely.
Requirements
• Level 50+ Combat - Low barrier to entry • Access to Port Phasmatys - Easy to reach location • Basic combat equipment - Minimal setup required • Simple bot scripts - Straightforward combat automation
Profits
• Noted drops - Raw sharks, coal, gems, jewelry • Consistent loot - Reliable profit per kill • Low competition - Fewer players in the area • Steady income - 2m+ GP/hour predictable profit margins • Multiple drop types - Various valuable resources
Risk Level
• Low PK risk - Non-Wilderness location • Safe area - Port Phasmatys is relatively secure • Minimal player interaction - Fewer reports • Easy escape - Simple logout if needed
Ban Rate
• Virtually no detection - Jagex’s systems completely ignore this area • Perfect behavior mimicry - Combat patterns indistinguishable from real players • Indefinite operation - Can run for months without detection • Zero scrutiny - Completely off Jagex’s radar
More Info: Zombie Pirate | Money Making Guide |
Runite Ore Mining (1.5M+ GP/hour)
Runite ore mining represents high-value resource gathering with significant profit potential but requires high skill levels. Jagex’s detection systems are embarrassingly inadequate, allowing bots to mine for weeks without consequences.
Requirements
• Level 85 Mining - Extremely high barrier to entry • Access to mining locations - Various spots available • High-level equipment - Dragon pickaxe recommended • Sophisticated scripts - Complex mining automation
Profits
• 15,000+ GP per ore - Extremely valuable resource • Limited competition - High requirements filter players • Consistent demand - Always needed for smithing • High profit margins - 1.5M+ GP per hour potential • Noted drops - Easy to transport and sell
Risk Level
• Wilderness locations - Some spots in dangerous areas • PK risk varies - Depends on mining location • High-value targets - Attractive to PKers • Escape mechanisms - Need logout/teleport scripts
Ban Rate
• Shockingly low detection - High skill requirements mask bot activity completely • Perfect pattern mimicry - Mining behavior indistinguishable from real players • Months of operation - Can run for weeks without any detection • Minimal risk - Jagex’s systems completely fail here
More Info: Runite Ore | Money Making Guide |
Minnow Fishing (600K+ GP/hour)
Minnow fishing offers steady profit through shark conversion with minimal risk in a secluded location. Jagex’s detection systems are completely useless here, allowing bots to fish indefinitely without any consequences.
Requirements
• Level 82 Fishing - High skill requirement • Access to Fishing Guild - Members-only area • Small fishing net - Basic equipment needed • Simple automation - Straightforward fishing scripts
Profits
• 40:1 conversion ratio - 40 minnows = 1 raw shark • Raw sharks - High-value food items • Consistent income - 600K+ GP/hour steady profit • High demand - Sharks always needed • Stackable loot - Easy to manage inventory
Risk Level
• Low PK risk - Non-Wilderness location • Secluded area - Fishing Guild is isolated • Minimal interaction - Fewer player reports • Safe environment - No combat threats
Ban Rate
• Zero detection - Jagex’s systems completely ignore this area • Perfect behavior mimicry - Fishing patterns indistinguishable from real players • Indefinite operation - Can run for months without any detection • Complete immunity - Bots operate with total impunity
More Info: Minnow | Money Making Guide |
Zulrah (4M+ GP/hour)
Zulrah represents the pinnacle of PvM botting - requiring high combat stats and complex strategies but offering massive profit potential through rare drops and consistent loot. Despite Jagex’s claims of advanced detection, sophisticated bots continue to dominate this boss with minimal consequences.
Requirements
• High combat stats - 75+ Attack, Strength, Defence, Ranged, Magic • Quest completion - Regicide quest line required • Expensive gear - Toxic blowpipe, trident, high-level armor • Complex scripts - Must handle phase changes and prayer switching • Instance access - Requires 100k GP per death retrieval
Profits
• 4-5M GP/hour - Massive profit potential • Rare drops - Tanzanite fang, magic fang, serpentine visage • Consistent loot - Scales, herbs, runes, noted items • High-value resources - Zulrah scales worth 250+ GP each • Multiple revenue streams - Various valuable drops
Risk Level
• Instance-based - No PK risk but expensive deaths • 100k GP death cost - Significant penalty for failures • Complex mechanics - Requires precise timing and strategy • High skill requirement - Difficult to master for bots
Ban Rate
• Surprisingly low detection - Complex PvM patterns still evade Jagex’s systems • Valuable activity - Targeted by anti-bot measures but completely ineffective • Instance monitoring - Easier to track but bots still avoid detection • Weeks of operation - Usually profitable for extended periods before detection
More Info: Zulrah | Money Making Guide |
Cannonball Smithing (500K+ GP/hour)
Cannonball smithing offers consistent, low-risk profit through high-demand ammunition with minimal requirements and simple automation. Jagex’s detection systems are completely inadequate here, allowing bots to smith indefinitely without any consequences.
Requirements
• Level 35 Smithing - Low barrier to entry • Steel bars - Raw materials needed • Cannonball mould - Required equipment • Simple scripts - Straightforward smithing automation • Furnace access - Edgeville or other locations
Profits
• 300-400 GP profit per bar - Consistent profit margins • High demand - Cannonballs always needed for training • Bulk production - Can make thousands per hour • Low competition - Fewer players doing this activity • Steady income - 500K+ GP/hour predictable profit
Risk Level
• No PK risk - Safe locations available • Low skill requirement - Minimal risk of failure • Simple mechanics - Easy to automate safely • Safe environment - No combat threats
Ban Rate
• Zero detection - Simple smithing patterns completely ignored by Jagex • Perfect behavior mimicry - Indistinguishable from real player activity • Indefinite operation - Can run for months without any detection • Complete immunity - Bots operate with total impunity
More Info: Cannonball | Money Making Guide |
Mastering Mixology (2M+ GP/hour)
Mastering Mixology offers high-profit potion creation with moderate requirements and consistent demand for finished products. Jagex’s detection systems are embarrassingly inadequate, allowing bots to brew potions indefinitely without any consequences.
Requirements
• Level 85 Herblore - High skill requirement • Quest completion - Mastering Mixology quest • Expensive ingredients - High-cost raw materials • Complex recipes - Multiple ingredient combinations • Sophisticated scripts - Must handle complex brewing
Profits
• High-value potions - Super combat, super strength, super defence • Consistent demand - Always needed for PvM and PvP • Bulk production - Can create hundreds per hour • Premium pricing - 2M+ GP/hour high profit margins on finished products • Multiple recipes - Various profitable potion types
Risk Level
• No PK risk - Safe brewing locations • High material cost - Expensive to restart if banned • Complex requirements - Difficult to set up initially • Safe environment - No combat threats
Ban Rate
• Shockingly low detection - High skill requirements mask bot activity completely • Perfect pattern mimicry - Brewing behavior indistinguishable from real players • Months of operation - Can run for weeks without any detection • Minimal risk - Jagex’s systems completely fail here
More Info: Mastering Mixology | Money Making Guide |
Fortis Colosseum (8M+ GP/hour)
Fortis Colosseum represents the newest high-risk, high-reward botting activity with extreme profit potential but significant challenges and detection risks. Despite being new content, Jagex’s detection systems are already failing miserably.
Requirements
• High combat stats - 90+ in multiple combat skills • Expensive gear - High-level weapons and armor • Quest completion - Multiple quest requirements • Complex strategies - Must handle multiple enemy types • Advanced scripts - Sophisticated combat automation
Profits
• Massive profit potential - 8M+ GP per hour possible • Rare drops - High-value rewards and resources • Consistent loot - Reliable profit per completion • High-value resources - Premium materials and items • Multiple revenue streams - Various valuable drops
Risk Level
• High difficulty - Complex combat mechanics • Expensive deaths - Significant cost for failures • Complex requirements - Difficult to master • High skill requirement - Advanced botting needed
Ban Rate
• Surprisingly low detection - New content but Jagex’s systems already failing • Complex patterns - Advanced anti-bot detection but completely ineffective • High-value activity - Targeted by Jagex but bots still evade detection • Weeks of operation - Usually profitable for extended periods before detection
More Info: Fortis Colosseum | Money Making Guide |